Caravan/Vehicles
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| Size | Resistance | Armor | Speed | Maneuver | Crew | Fuel |
|---|---|---|---|---|---|---|
| Medium | 10/10 | +12 | +15 | +7 | 1 Driver | 7 Gasoline |
- Canopy(=):People in the truck bed get the vehicle's full armor bonus.
| Size | Resistance | Armor | Speed | Maneuver | Crew | Fuel |
|---|---|---|---|---|---|---|
| Large | 15/15 | +20 | +10 | +10 | 1 Driver | 12 Gasoline |
Abilities
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- *All-Terrain: -25 penalty to terrain and weather.
- Armored: +15 Armor, +5 Resistance, -5 Speed, +4/50% Fuel, "Armored" Vehicle Quality
- Bike: Only half armor bonus applies to Driver, Can attack with melee weapons from vehicle. Does not count towards a vehicle's maximum mods.
- Extended Bed: +50% Capacity
- Heavily Armored: +25 Armor, +10 Restance, -10 Speed +7/75% Fuel, "Armored" Vehicle Quality
- Iron Tires: -5 Maneuver, -10 Off Road/Weather Tolerance Half Armor on to tires
- Lightly Armored: +10 Armor, +1 Fuel
- *Mobile Lodging: Crew+16 can sleep with no penalties on Vehicle
- Off Road Capable: -25 Less Off Road Penalty
- Racing Engine: Speed +10, Max Highway Speed modifier of x4 instead of x3, +2 Fuel
- Silent: Engine sound and other operations have been quieted
- Turbo Fuel Injection: +1 Max Speed Modifer, +Full Speed bonus to Vehicle Defense; Burns 1/10 Fuel & 1 Turbo Charge
Actions
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- Racing: Driving+Speed(x1, 2, or 3 Depending on Road Quality)+HalfManeuver
- Vehicle Attack: Driving+Maneuver-15X(Where X is the Boost on speed over 1)
- AoE: Small: 4; Medium: 7; Large: 10; Massive: 15
- Lethal: Small(100)10AP; Medium(90)20AP; Large(80)30AP, Huge(70)40 AP; -Speed
- 1 Damage per Hit with in 15 Points On Vehicle
- Vehicle Defense: Driving+Armor+(Maneuver+Speed)/2
- Do not factor in Speed Stage/Road Quality
- Vehicles Take 3 Damage Per 5, 2 Damage Per 5 if they have the "Armored" Quality (Not Ability)
- Knocking Off Zombies: Driving+Maneuver+(Speed/2) VS the Zombie's Grapple rolls.